A rudimentary .forge parser for exporting audio from the game files.
Possible exported formats are:
.bao- Binary Audio Object file for Ubisoft's proprietary Dare sound engine.data- a non-BAO asset/metadata file.ogg- raw audio extracted from BAO
The game uses OGG/Vorbis in most BAOs (~90%), for other formats/codecs use vgmstream.
Special thanks to @forge-master, @Kamzik123 and Blacksmith contributors for help with forge/bao formats.